Edric Tse
Chief Product Officer at Neopets
Rambhatla Dhananjay Kumar
Player experience Manager at Scopely
April Laws
Lead Social Media & Community Manager at Wooga
Claudia Pons
Community Manager of Monopoly GO! at Scopely
Explore Jeff Parsley's journey as the February Player Insights Champion, recognized by Affogata for his data-driven approach to game improvement through player feedback.
Jeff Parsley
Global Community Manager of EA Sports
Lilian McDowell
CRM Manager at Sciplay
Explore Oyku Kural's journey as the October Player Insights Champion, recognized by Affogata for her data-driven approach to game improvement through player feedback. Gain insights into the role of player input and its impact on community growth, content, and environmental initiatives.
Oyku Kural
Community Manager at Supercell
Affogata's Player Insights Awards honor leaders committed to data-driven game improvement through player feedback.
Jens Schirmer
Senior Community Manager at Scopley
Meet Jeff Braddock, EA's Global Community Manager for skate., recognized for leveraging player insights to elevate game development.
Jeff Braddock
Global Community Manager of skate at EA
Muriel Goldstein
Community & CRM Lead at PLAYSTUDIOS
Affogata's Player Insights Awards celebrate leaders who have taken a data-driven approach to improve their games based on the voice of their players. They are also dedicated to using player feedback to drive change and putting the needs of their players first.
EPISODE 25: Kristian Kanne, Senior Community Manager at Wargaming
EPISODE 24: Muriel Goldstein, Community & CRM Lead at Playstudios
EPISODE 23: Rob Gallerani, Senior Principal Game Designer at Activision Blizzard
Ready to play the narrative of 4 characters, live their unique stories, and manage their lives to create their best day ever? In this narrative game, every decision you take has consequences and will change the outcome of each character and its story.
The Player Insights Champion Awards' were designed by Affogata to recognize player facing leaders in our industry who have shown exceptional success in adopting player feedback analytics across their organizations.
EPISODE 21: Latoya Peterson, Cofounder & CXO at GlowUp Games
EPISODE 20: Olga Koryakina, Head of Marketing Creative at Mytona
Set in a fictionalized version of the 1920s where the lines between modern psychiatric treatment and pseudoscience are still muddy at best, Sanatorium is a card-based workplace adventure where you test, diagnose and treat patients. Welcome to another post of our Indie Spotlight series where we showcase the creative process of indie designers and developers and how they gather player feedback.